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    <title>Kristin K's recent recommendations</title>

    <link>https://quote.fm/modromantix</link>
    <description>Recent recommendations quotes from Kristin K on QUOTE.fm</description>
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                            <title><![CDATA[Kick It Again, Sam]]></title>
                        <link>http://quote.fm/www.unwinnable.com/85182</link>
            <pubDate>Sun, 12 May 2013 22:25:23 +0200</pubDate>
            <dc:creator>Kristin K</dc:creator>

            
            <guid isPermaLink="true">http://quote.fm/www.unwinnable.com/85182</guid>
            <description><![CDATA[
                <blockquote>&#187;For years, we’ve been told that publishers stifle innovation. But now that we’ve found a way to bypass them, in place of safe and predictable sequels to last year’s hits, we get safe and predictable sequels to decade- or two-decades-old hits.&#171;</blockquote>

                
                <p><a href="http://www.unwinnable.com/2013/05/09/kick-it-again-sam/">on www.unwinnable.com</a> &middot; <a href="http://quote.fm/article/109091">the article page</a> &middot <a href="http://quote.fm/www.unwinnable.com">www.unwinnable.com on QUOTE.fm</a></p>]]></description>

            <content:encoded><![CDATA[
                <blockquote>&#187;For years, we’ve been told that publishers stifle innovation. But now that we’ve found a way to bypass them, in place of safe and predictable sequels to last year’s hits, we get safe and predictable sequels to decade- or two-decades-old hits.&#171;</blockquote>

                
                <p><a href="http://www.unwinnable.com/2013/05/09/kick-it-again-sam/">on www.unwinnable.com</a> &middot; <a href="http://quote.fm/article/109091">the article page</a> &middot; <a href="http://quote.fm/www.unwinnable.com">www.unwinnable.com on QUOTE.fm</a></p>]]></content:encoded>




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                            <title><![CDATA[Feedback loop]]></title>
                        <link>http://quote.fm/leighalexander.net/84639</link>
            <pubDate>Fri, 03 May 2013 21:05:16 +0200</pubDate>
            <dc:creator>Kristin K</dc:creator>

            
            <guid isPermaLink="true">http://quote.fm/leighalexander.net/84639</guid>
            <description><![CDATA[
                <blockquote>&#187;I think the truth is that the thoughtless @-reply is simply a request for acknowledgment and attention. Access and acquaintance should not equal a presumption of intimacy.&#171;</blockquote>

                
                <p><a href="http://leighalexander.net/feedback-loop/">on leighalexander.net</a> &middot; <a href="http://quote.fm/article/108277">the article page</a> &middot <a href="http://quote.fm/leighalexander.net">leighalexander.net on QUOTE.fm</a></p>]]></description>

            <content:encoded><![CDATA[
                <blockquote>&#187;I think the truth is that the thoughtless @-reply is simply a request for acknowledgment and attention. Access and acquaintance should not equal a presumption of intimacy.&#171;</blockquote>

                
                <p><a href="http://leighalexander.net/feedback-loop/">on leighalexander.net</a> &middot; <a href="http://quote.fm/article/108277">the article page</a> &middot; <a href="http://quote.fm/leighalexander.net">leighalexander.net on QUOTE.fm</a></p>]]></content:encoded>




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                            <title><![CDATA[A Letter From Your 11,721st Twitter Follower]]></title>
                        <link>http://quote.fm/thoughtcatalog.com/84577</link>
            <pubDate>Fri, 03 May 2013 01:41:01 +0200</pubDate>
            <dc:creator>Kristin K</dc:creator>

            
            <guid isPermaLink="true">http://quote.fm/thoughtcatalog.com/84577</guid>
            <description><![CDATA[
                <blockquote>&#187;Hi there. You don’t know me, but I follow you on Twitter.&#171;</blockquote>

                
                <p><a href="http://thoughtcatalog.com/2013/a-letter-from-your-11721st-twitter-follower/">on thoughtcatalog.com</a> &middot; <a href="http://quote.fm/article/108204">the article page</a> &middot <a href="http://quote.fm/thoughtcatalog.com">thoughtcatalog.com on QUOTE.fm</a></p>]]></description>

            <content:encoded><![CDATA[
                <blockquote>&#187;Hi there. You don’t know me, but I follow you on Twitter.&#171;</blockquote>

                
                <p><a href="http://thoughtcatalog.com/2013/a-letter-from-your-11721st-twitter-follower/">on thoughtcatalog.com</a> &middot; <a href="http://quote.fm/article/108204">the article page</a> &middot; <a href="http://quote.fm/thoughtcatalog.com">thoughtcatalog.com on QUOTE.fm</a></p>]]></content:encoded>




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                            <title><![CDATA[I’m still here: back online after a year without the internet]]></title>
                        <link>http://quote.fm/www.theverge.com/84574</link>
            <pubDate>Thu, 02 May 2013 23:42:06 +0200</pubDate>
            <dc:creator>Kristin K</dc:creator>

            
            <guid isPermaLink="true">http://quote.fm/www.theverge.com/84574</guid>
            <description><![CDATA[
                <blockquote>&#187;What I do know is that I can&#039;t blame the internet, or any circumstance, for my problems. I have many of the same priorities I had before I left the internet: family, friends, work, learning. And I have no guarantee I&#039;ll stick with them when I get back on the internet — I probably won&#039;t, to be honest. But at least I&#039;ll know that it&#039;s not the internet&#039;s fault. I&#039;ll know who&#039;s responsible, and who can fix it.&#171;</blockquote>

                
                <p><a href="http://theverge.com/2013/5/1/4279674/im-still-here-back-online-after-a-year-without-the-internet">on www.theverge.com</a> &middot; <a href="http://quote.fm/article/108201">the article page</a> &middot <a href="http://quote.fm/www.theverge.com">www.theverge.com on QUOTE.fm</a></p>]]></description>

            <content:encoded><![CDATA[
                <blockquote>&#187;What I do know is that I can&#039;t blame the internet, or any circumstance, for my problems. I have many of the same priorities I had before I left the internet: family, friends, work, learning. And I have no guarantee I&#039;ll stick with them when I get back on the internet — I probably won&#039;t, to be honest. But at least I&#039;ll know that it&#039;s not the internet&#039;s fault. I&#039;ll know who&#039;s responsible, and who can fix it.&#171;</blockquote>

                
                <p><a href="http://theverge.com/2013/5/1/4279674/im-still-here-back-online-after-a-year-without-the-internet">on www.theverge.com</a> &middot; <a href="http://quote.fm/article/108201">the article page</a> &middot; <a href="http://quote.fm/www.theverge.com">www.theverge.com on QUOTE.fm</a></p>]]></content:encoded>




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                            <title><![CDATA[Misogyny, Sexism, And Why RPS Isn’t Shutting Up]]></title>
                        <link>http://quote.fm/www.rockpapershotgun.com/84472</link>
            <pubDate>Wed, 01 May 2013 16:35:15 +0200</pubDate>
            <dc:creator>Kristin K</dc:creator>

                            <category><![CDATA[Culture]]></category>
            
            <guid isPermaLink="true">http://quote.fm/www.rockpapershotgun.com/84472</guid>
            <description><![CDATA[
                <blockquote>&#187;It’s vital that men speak out about this subject. Mostly because it’s vital that people speak out, a unified voice with whatever genitals it may have, condemning cruelty and inequality.&#171;</blockquote>

                
                <p><a href="http://www.rockpapershotgun.com/2013/04/06/misogyny-sexism-and-why-rps-isnt-shutting-up/">on www.rockpapershotgun.com</a> &middot; <a href="http://quote.fm/article/103554">the article page</a> &middot <a href="http://quote.fm/www.rockpapershotgun.com">www.rockpapershotgun.com on QUOTE.fm</a></p>]]></description>

            <content:encoded><![CDATA[
                <blockquote>&#187;It’s vital that men speak out about this subject. Mostly because it’s vital that people speak out, a unified voice with whatever genitals it may have, condemning cruelty and inequality.&#171;</blockquote>

                
                <p><a href="http://www.rockpapershotgun.com/2013/04/06/misogyny-sexism-and-why-rps-isnt-shutting-up/">on www.rockpapershotgun.com</a> &middot; <a href="http://quote.fm/article/103554">the article page</a> &middot; <a href="http://quote.fm/www.rockpapershotgun.com">www.rockpapershotgun.com on QUOTE.fm</a></p>]]></content:encoded>




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                            <title><![CDATA[The voice of Bastion and Transistor: how Logan Cunningham gives life to gaming’s best narration]]></title>
                        <link>http://quote.fm/penny-arcade.com/84454</link>
            <pubDate>Wed, 01 May 2013 13:49:29 +0200</pubDate>
            <dc:creator>Kristin K</dc:creator>

            
            <guid isPermaLink="true">http://quote.fm/penny-arcade.com/84454</guid>
            <description><![CDATA[
                <blockquote>&#187;“The challenge of doing Rucks was just making sure he sounded like Rucks. He says everything the same, Rucks is basically a caricature that becomes a character. Rucks was a technical challenge, but [Transistor] is more of an acting challenge.”&#171;</blockquote>

                
                <p><a href="http://penny-arcade.com/report/article/transistor-voice">on penny-arcade.com</a> &middot; <a href="http://quote.fm/article/108025">the article page</a> &middot <a href="http://quote.fm/penny-arcade.com">penny-arcade.com on QUOTE.fm</a></p>]]></description>

            <content:encoded><![CDATA[
                <blockquote>&#187;“The challenge of doing Rucks was just making sure he sounded like Rucks. He says everything the same, Rucks is basically a caricature that becomes a character. Rucks was a technical challenge, but [Transistor] is more of an acting challenge.”&#171;</blockquote>

                
                <p><a href="http://penny-arcade.com/report/article/transistor-voice">on penny-arcade.com</a> &middot; <a href="http://quote.fm/article/108025">the article page</a> &middot; <a href="http://quote.fm/penny-arcade.com">penny-arcade.com on QUOTE.fm</a></p>]]></content:encoded>




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                            <title><![CDATA[Tits or GTFO]]></title>
                        <link>http://quote.fm/www.unwinnable.com/84307</link>
            <pubDate>Mon, 29 Apr 2013 20:01:10 +0200</pubDate>
            <dc:creator>Kristin K</dc:creator>

            
            <guid isPermaLink="true">http://quote.fm/www.unwinnable.com/84307</guid>
            <description><![CDATA[
                <blockquote>&#187;Big boobs on a fictitious character are not what is alienating. What is alienating, however, is how people choose to interpret big boobs.&#171;</blockquote>

                
                <p><a href="http://www.unwinnable.com/2013/04/26/tits-or-gtfo/">on www.unwinnable.com</a> &middot; <a href="http://quote.fm/article/107596">the article page</a> &middot <a href="http://quote.fm/www.unwinnable.com">www.unwinnable.com on QUOTE.fm</a></p>]]></description>

            <content:encoded><![CDATA[
                <blockquote>&#187;Big boobs on a fictitious character are not what is alienating. What is alienating, however, is how people choose to interpret big boobs.&#171;</blockquote>

                
                <p><a href="http://www.unwinnable.com/2013/04/26/tits-or-gtfo/">on www.unwinnable.com</a> &middot; <a href="http://quote.fm/article/107596">the article page</a> &middot; <a href="http://quote.fm/www.unwinnable.com">www.unwinnable.com on QUOTE.fm</a></p>]]></content:encoded>




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                            <title><![CDATA[Save, save, save on this Wadjet Eye adventure game bundle]]></title>
                        <link>http://quote.fm/www.destructoid.com/82992</link>
            <pubDate>Sat, 13 Apr 2013 16:31:40 +0200</pubDate>
            <dc:creator>Kristin K</dc:creator>

            
            <guid isPermaLink="true">http://quote.fm/www.destructoid.com/82992</guid>
            <description><![CDATA[
                <blockquote>&#187;This is not a world of reason, and the &quot;peace keepers&quot; of Father Comstock&#039;s oppressive will are not rational individuals, out for a debate. They&#039;re fanatical, paranoid, dangerous people, and stopping to have a chat with them would simply not make sense. Likewise, the hero is a man who kills, who does stupid things without thinking them through, and ultimately proves everybody right when they say he&#039;s a monster. His story would not work if he reached the conclusion with nothing but speech checks to his name.&#171;</blockquote>

                
                <p><a href="http://www.destructoid.com/why-does-bioshock-infinite-need-to-be-non-violent--251424.phtml">on www.destructoid.com</a> &middot; <a href="http://quote.fm/article/104664">the article page</a> &middot <a href="http://quote.fm/www.destructoid.com">www.destructoid.com on QUOTE.fm</a></p>]]></description>

            <content:encoded><![CDATA[
                <blockquote>&#187;This is not a world of reason, and the &quot;peace keepers&quot; of Father Comstock&#039;s oppressive will are not rational individuals, out for a debate. They&#039;re fanatical, paranoid, dangerous people, and stopping to have a chat with them would simply not make sense. Likewise, the hero is a man who kills, who does stupid things without thinking them through, and ultimately proves everybody right when they say he&#039;s a monster. His story would not work if he reached the conclusion with nothing but speech checks to his name.&#171;</blockquote>

                
                <p><a href="http://www.destructoid.com/why-does-bioshock-infinite-need-to-be-non-violent--251424.phtml">on www.destructoid.com</a> &middot; <a href="http://quote.fm/article/104664">the article page</a> &middot; <a href="http://quote.fm/www.destructoid.com">www.destructoid.com on QUOTE.fm</a></p>]]></content:encoded>




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                            <title><![CDATA[Strings and Swings]]></title>
                        <link>http://quote.fm/killscreendaily.com/39716</link>
            <pubDate>Tue, 17 Jul 2012 20:58:46 +0200</pubDate>
            <dc:creator>Kristin K</dc:creator>

                            <category><![CDATA[Entertainment]]></category>
            
            <guid isPermaLink="true">http://quote.fm/killscreendaily.com/39716</guid>
            <description><![CDATA[
                <blockquote>&#187;Corporeality manifests in sports videogames in a myriad of fascinating ways. However, the body is often considered a separate experience, since you can easily learn to perform actions in a videogame—whether dunking a basketball, kicking a field goal, or throwing a curveball—that would require significant training to execute in real life. The most involved sports skills are performed with thumbs while seated.&#171;</blockquote>

                
                <p><a href="http://killscreendaily.com/articles/columns/strings-and-swings/">on killscreendaily.com</a> &middot; <a href="http://quote.fm/article/26570">the article page</a> &middot <a href="http://quote.fm/killscreendaily.com">killscreendaily.com on QUOTE.fm</a></p>]]></description>

            <content:encoded><![CDATA[
                <blockquote>&#187;Corporeality manifests in sports videogames in a myriad of fascinating ways. However, the body is often considered a separate experience, since you can easily learn to perform actions in a videogame—whether dunking a basketball, kicking a field goal, or throwing a curveball—that would require significant training to execute in real life. The most involved sports skills are performed with thumbs while seated.&#171;</blockquote>

                
                <p><a href="http://killscreendaily.com/articles/columns/strings-and-swings/">on killscreendaily.com</a> &middot; <a href="http://quote.fm/article/26570">the article page</a> &middot; <a href="http://quote.fm/killscreendaily.com">killscreendaily.com on QUOTE.fm</a></p>]]></content:encoded>




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                            <title><![CDATA[Test: Spelunky - Zen oder die Kunst der Genauigkeit]]></title>
                        <link>http://quote.fm/www.gamepro.de/39637</link>
            <pubDate>Tue, 17 Jul 2012 12:24:56 +0200</pubDate>
            <dc:creator>Kristin K</dc:creator>

                            <category><![CDATA[Entertainment]]></category>
            
            <guid isPermaLink="true">http://quote.fm/www.gamepro.de/39637</guid>
            <description><![CDATA[
                <blockquote>&#187;In Spelunky bewegt sich der Spieler stets am Rande des Frusts – allerdings nur so lange, bis er das Spiel verstehen lernt. Lassen wir uns ein auf das abwechslungsreiche und optisch absolut knuffige und detailreiche Minen-Abenteuer, übernimmt es die Rolle von Mutti: Runde um Runde lehrt es uns, dass wir im Leben (und in der Mine) oft nur mit Geduld und Genauigkeit vorankommen. Und schwupps, fühlen wir uns wie ein besserer Mensch, herausgenommen aus dem allgemeinen Trott und der allumfassenden Hektik, unterwegs in unserer eigenen Gangart, in unserem eigenen Rhythmus. Das ist ein gutes Gefüh[…]&#171;</blockquote>

                
                <p><a href="http://www.gamepro.de/xbox/spiele/xbla/spelunky/test/spelunky,48513,2570002,2.html">on www.gamepro.de</a> &middot; <a href="http://quote.fm/article/26524">the article page</a> &middot <a href="http://quote.fm/www.gamepro.de">www.gamepro.de on QUOTE.fm</a></p>]]></description>

            <content:encoded><![CDATA[
                <blockquote>&#187;In Spelunky bewegt sich der Spieler stets am Rande des Frusts – allerdings nur so lange, bis er das Spiel verstehen lernt. Lassen wir uns ein auf das abwechslungsreiche und optisch absolut knuffige und detailreiche Minen-Abenteuer, übernimmt es die Rolle von Mutti: Runde um Runde lehrt es uns, dass wir im Leben (und in der Mine) oft nur mit Geduld und Genauigkeit vorankommen. Und schwupps, fühlen wir uns wie ein besserer Mensch, herausgenommen aus dem allgemeinen Trott und der allumfassenden Hektik, unterwegs in unserer eigenen Gangart, in unserem eigenen Rhythmus. Das ist ein gutes Gefüh[…]&#171;</blockquote>

                
                <p><a href="http://www.gamepro.de/xbox/spiele/xbla/spelunky/test/spelunky,48513,2570002,2.html">on www.gamepro.de</a> &middot; <a href="http://quote.fm/article/26524">the article page</a> &middot; <a href="http://quote.fm/www.gamepro.de">www.gamepro.de on QUOTE.fm</a></p>]]></content:encoded>




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                            <title><![CDATA[Eat a Videogame Olive]]></title>
                        <link>http://quote.fm/www.unwinnable.com/38618</link>
            <pubDate>Tue, 10 Jul 2012 21:53:45 +0200</pubDate>
            <dc:creator>Kristin K</dc:creator>

                            <category><![CDATA[Entertainment]]></category>
            
            <guid isPermaLink="true">http://quote.fm/www.unwinnable.com/38618</guid>
            <description><![CDATA[
                <blockquote>&#187;I speak of olives and taste this week because, with the release of the excellent game Spelunky, I find myself trying to convince the wary and weary to give the roguelike platformer a chance. Yeah, the game is hard. And, yeah, you lose your progress when you die. But, I think, if you choke down this dish three or four times you’ll develop a taste for, and maybe come to love, this particular kind of videogame punishment.&#171;</blockquote>

                
                <p><a href="http://www.unwinnable.com/2012/07/06/spelunky/">on www.unwinnable.com</a> &middot; <a href="http://quote.fm/article/25877">the article page</a> &middot <a href="http://quote.fm/www.unwinnable.com">www.unwinnable.com on QUOTE.fm</a></p>]]></description>

            <content:encoded><![CDATA[
                <blockquote>&#187;I speak of olives and taste this week because, with the release of the excellent game Spelunky, I find myself trying to convince the wary and weary to give the roguelike platformer a chance. Yeah, the game is hard. And, yeah, you lose your progress when you die. But, I think, if you choke down this dish three or four times you’ll develop a taste for, and maybe come to love, this particular kind of videogame punishment.&#171;</blockquote>

                
                <p><a href="http://www.unwinnable.com/2012/07/06/spelunky/">on www.unwinnable.com</a> &middot; <a href="http://quote.fm/article/25877">the article page</a> &middot; <a href="http://quote.fm/www.unwinnable.com">www.unwinnable.com on QUOTE.fm</a></p>]]></content:encoded>




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                            <title><![CDATA[The Edge Archives: development hell]]></title>
                        <link>http://quote.fm/www.edge-online.com/38517</link>
            <pubDate>Tue, 10 Jul 2012 12:25:26 +0200</pubDate>
            <dc:creator>Kristin K</dc:creator>

                            <category><![CDATA[Entertainment]]></category>
            
            <guid isPermaLink="true">http://quote.fm/www.edge-online.com/38517</guid>
            <description><![CDATA[
                <blockquote>&#187;You just had to look and laugh. Somehow, people&#039;s values were so screwed up that there&#039;s a semi-naked woman on the top half of the page, and what was really a very inoffensive videogame at the bottom, and The Sun screams out, &#039;This is filth! This is horrible&quot;&#171;</blockquote>

                
                <p><a href="http://www.edge-online.com/features/edge-archives-development-hell?page=2">on www.edge-online.com</a> &middot; <a href="http://quote.fm/article/25816">the article page</a> &middot <a href="http://quote.fm/www.edge-online.com">www.edge-online.com on QUOTE.fm</a></p>]]></description>

            <content:encoded><![CDATA[
                <blockquote>&#187;You just had to look and laugh. Somehow, people&#039;s values were so screwed up that there&#039;s a semi-naked woman on the top half of the page, and what was really a very inoffensive videogame at the bottom, and The Sun screams out, &#039;This is filth! This is horrible&quot;&#171;</blockquote>

                
                <p><a href="http://www.edge-online.com/features/edge-archives-development-hell?page=2">on www.edge-online.com</a> &middot; <a href="http://quote.fm/article/25816">the article page</a> &middot; <a href="http://quote.fm/www.edge-online.com">www.edge-online.com on QUOTE.fm</a></p>]]></content:encoded>




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                            <title><![CDATA[Team Meat hates free-to-play games]]></title>
                        <link>http://quote.fm/www.destructoid.com/38481</link>
            <pubDate>Tue, 10 Jul 2012 09:30:32 +0200</pubDate>
            <dc:creator>Kristin K</dc:creator>

                            <category><![CDATA[Entertainment]]></category>
            
            <guid isPermaLink="true">http://quote.fm/www.destructoid.com/38481</guid>
            <description><![CDATA[
                <blockquote>&#187;McMillen then called the freemium model, &quot;a slap in the face to actual game design and embodies everything that is wrong with the mobile/casual video game scene.&quot;&#171;</blockquote>

                
                <p><a href="http://www.destructoid.com/team-meat-hates-free-to-play-games-227069.phtml">on www.destructoid.com</a> &middot; <a href="http://quote.fm/article/25790">the article page</a> &middot <a href="http://quote.fm/www.destructoid.com">www.destructoid.com on QUOTE.fm</a></p>]]></description>

            <content:encoded><![CDATA[
                <blockquote>&#187;McMillen then called the freemium model, &quot;a slap in the face to actual game design and embodies everything that is wrong with the mobile/casual video game scene.&quot;&#171;</blockquote>

                
                <p><a href="http://www.destructoid.com/team-meat-hates-free-to-play-games-227069.phtml">on www.destructoid.com</a> &middot; <a href="http://quote.fm/article/25790">the article page</a> &middot; <a href="http://quote.fm/www.destructoid.com">www.destructoid.com on QUOTE.fm</a></p>]]></content:encoded>




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                            <title><![CDATA[Oceans Away!]]></title>
                        <link>http://quote.fm/www.unwinnable.com/38288</link>
            <pubDate>Mon, 09 Jul 2012 09:59:01 +0200</pubDate>
            <dc:creator>Kristin K</dc:creator>

                            <category><![CDATA[Education]]></category>
            
            <guid isPermaLink="true">http://quote.fm/www.unwinnable.com/38288</guid>
            <description><![CDATA[
                <blockquote>&#187;I stopped him right there and I explained that he had to quit, quit, quit talking about that game. And if he didn’t, I would take a desperate measure. See, I explained, the other night I was on the Internet, and I found a secret word that would make anyone who heard it forget everything they knew about Plants vs. Zombies. All I had to do was say that word and he would forget everything he’d ever learned, every good time he’d ever had.&#171;</blockquote>

                
                <p><a href="http://www.unwinnable.com/2012/07/03/the-kid-v-plants-vs-zombies-2/">on www.unwinnable.com</a> &middot; <a href="http://quote.fm/article/25641">the article page</a> &middot <a href="http://quote.fm/www.unwinnable.com">www.unwinnable.com on QUOTE.fm</a></p>]]></description>

            <content:encoded><![CDATA[
                <blockquote>&#187;I stopped him right there and I explained that he had to quit, quit, quit talking about that game. And if he didn’t, I would take a desperate measure. See, I explained, the other night I was on the Internet, and I found a secret word that would make anyone who heard it forget everything they knew about Plants vs. Zombies. All I had to do was say that word and he would forget everything he’d ever learned, every good time he’d ever had.&#171;</blockquote>

                
                <p><a href="http://www.unwinnable.com/2012/07/03/the-kid-v-plants-vs-zombies-2/">on www.unwinnable.com</a> &middot; <a href="http://quote.fm/article/25641">the article page</a> &middot; <a href="http://quote.fm/www.unwinnable.com">www.unwinnable.com on QUOTE.fm</a></p>]]></content:encoded>




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                            <title><![CDATA['Indie Game: The Movie': The Kotaku Movie Review]]></title>
                        <link>http://quote.fm/kotaku.com/37448</link>
            <pubDate>Tue, 03 Jul 2012 22:05:59 +0200</pubDate>
            <dc:creator>Kristin K</dc:creator>

                            <category><![CDATA[Entertainment]]></category>
            
            <guid isPermaLink="true">http://quote.fm/kotaku.com/37448</guid>
            <description><![CDATA[
                <blockquote>&#187;That&#039;s another thing: given the message how indie gaming is in some ways superior to the mainstream gaming, it&#039;s somewhat contradictory to constantly refer to the standards that the other side uses to determine a title&#039;s validity, such as sales figures and review scores.&#171;</blockquote>

                
                <p><a href="http://kotaku.com/5918421/indie-game-the-movie-the-kotaku-movie-review">on kotaku.com</a> &middot; <a href="http://quote.fm/article/25093">the article page</a> &middot <a href="http://quote.fm/kotaku.com">kotaku.com on QUOTE.fm</a></p>]]></description>

            <content:encoded><![CDATA[
                <blockquote>&#187;That&#039;s another thing: given the message how indie gaming is in some ways superior to the mainstream gaming, it&#039;s somewhat contradictory to constantly refer to the standards that the other side uses to determine a title&#039;s validity, such as sales figures and review scores.&#171;</blockquote>

                
                <p><a href="http://kotaku.com/5918421/indie-game-the-movie-the-kotaku-movie-review">on kotaku.com</a> &middot; <a href="http://quote.fm/article/25093">the article page</a> &middot; <a href="http://quote.fm/kotaku.com">kotaku.com on QUOTE.fm</a></p>]]></content:encoded>




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