why are there so many video games dealing with social interaction and relationships, and so few that explore violence and action-oriented gameplay?
This status quo worries me. On endless occasions, I’ve argued for games to be inclusive of all expressions – and this is no different. Games can easily include punk games and academic exploration, but phrasing it that way would imply that there indeed should be a divide between the two. There needn’t be. They can just be different perspectives, different approaches to the same thing.
None of the answers are especially tangible, and I get the sense Triforce — like most human beings — is figuring it out as he goes along.